
In what should be a very welcome addition for Android developers, Google is
adding subscription billing to its app store. That should give developers yet another to earn revenue on top of in-app purchases of virtual currency, downloads of paid apps and advertising. It will probably most benefit mid and hardcore game developers, who are more likely to have rabid fans willing to pay for monthly access. It will also help magazine publishers, who are still figuring out how to sell content on tablets. All of the subscriptions are auto-renewing and can be set with monthly or annual fees. Developers set the price themselves. �There's also�an HTTP-based publisher API that lets enterprise-scale backend servers validate or cancel subscriptions.�It's inter-operable with subscriptions on the web, so users can take their paid access with them across devices and web destinations.
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